Computer Science, Business Studies and ICT

The Computing, Business and ICT department teaches the following subjects:

  • Computer Science
  • Digital Applications
  • Business

Computer Science

Computer Science is delivered in Key Stage 3 and chosen as an option in Key Stage 4. Students learn about the Principles of Computer Science and the Application of Computational thinking. Students gain a lot of experience through practical work which include computer programming, using physical computing devices e.g. BBC Microbit, Raspberry Pi and disassembling PCs. Students learn to program in Python, Scratch, HTML, CSS, JavaScript and also Visual Basic.Net.

GCSE Examination Board:

Pearson Edexcel Level 1/Level 2 GCSE (9–1) in Computer Science

Suggested support at home

Texts:

Edexcel GCSE (9-1) Computer Science 978 1 292 12588 6

Revise Edexcel GCSE (9-1) Computer Science Revision Guide 978 1 292 13120 7

Revise Edexcel GCSE (9-1) Computer Science Revision Workbook 978 1 292 13119 1

Websites:

https://www.pearsonactivelearn.com/library.asp

https://www.bbc.co.uk/education/subjects/z34k7ty

https://trinket.io/

Content and Skills

This course consists of three components, two of which are assessed by external examination papers. The third component is the Non-Examined Assessment.

 

Component 1: Principles of Computer Science (Paper code: 1CP1/01)

This component includes the following topics

  • Understanding of what algorithms are, what they are used for and how they work;

the ability to interpret, amend and create algorithms.

  • Understand the requirements for writing program code.
  • Understanding of binary representation, data representation, data storage and

compression, encryption and databases.

  • Understanding of components of computer systems; ability to construct truth tables,

produce logic statements and read and interpret pseudo-code.

  • Understanding of computer networks, the internet and the worldwide web.
  • Awareness of emerging trends in computing technologies, the impact of computing on individuals, society and the environment, including ethical, legal and ownership issues.

 

Component 2: Application of Computational Thinking (Paper code: 1CP1/02)

This component includes the following topics

  • Understanding of what algorithms are, what they are used for and how they work;

ability to interpret, amend and create algorithms.

  • Understanding how to develop program code and constructs, data types, structures,
  • input/output, operators and subprograms.
  • Understanding of binary representation, data representation, data storage and compression, encryption and databases.
  • Understanding of components of computer systems; ability to construct truth tables, produce logic statements and read and interpret pseudo-code.
  • Understanding of computer networks, the internet and the worldwide web.
  • Awareness of emerging trends in computing technologies, the impact of computing on individuals, society and the environment, including ethical, legal and ownership issues.

 

Component 3: Project (Paper code: 1CP1/3A-3E)

Students will develop a computer program. The content for this component will draw on:

  • algorithms, decomposition and abstraction
  • design, write, test and refine a program

Website link: https://qualifications.pearson.com/en/qualifications/edexcel-gcses/computer-science-2016.html

Marking

Exercise books are regularly marked to monitor progress. Teachers mark in red ink, correcting spelling, punctuation and grammatical features. Students are expected to address areas for development by responding to the teacher’s advice in writing. This may be with a commitment or a task to correct errors.

 

Assessment opportunities

Students will undertake an end of topic assessment following a period of study on a specific topic. These may be graded and students are also given comments on what to improve on written by the teacher.

 

Computing

Year 7

 

Curriculum:

Autumn Term

Computing Devices and the CPU, Code Breakers in History, Bits and Bytes, Decomposition and Algorithms, Shapes, patterns and Algorithms, Using Scratch to draw shapes and patterns, using procedures in Scratch to draw shape patterns.

Spring Term

How the Internet and WWW works, design a web page using HTML, e-safety, URL, domains and security. Python Level 1 – input, output and print functions, using variables and data types and using selection.

Summer Term

Computer graphics – image resolution and colour depth, Bitmap and vector images image compression.

Year 8

Autumn Term

Computing in History – Pioneers and Generations, Machine Instructions and Assembly language programming, How the CPU works, BBC Microbit components and programming, Scratch – Dance Animation – programming techniques – sequence, iteration, selection, procedures

Spring Term

What is an Operating System? How the OS manages computers resources, handheld devices, Mobiles and OSes, HTML and CSS, User interfaces, Key CLI commands in Windows and Linux. Data bits, nibbles and bytes, binary to denary up to 8 bit, binary addition. Computer graphics and animation. Representing images and compression.

Summer Term

Python level 2 – review variables, data types, sequence and For loops, While loops, programming with selection and Boolean expression, using procedures to decompose programming tasks in Python. Sorting Algorithm – bubble sort and selection sort. Sound and video editing. Encryption.

 

KS4

(Overview of the course)

The table below shows how each component on the course would be assessed and the marks for each component.

Component % weighting Marks Timings
Component 1: Principles of Computer Science 40 80 1 hour 40 mins
Component 2: Application of Computational Thinking 40 80 2 hours
Component 3: NEA Programming Project 20 60 20 hours

 

Year 9

Autumn Term

Topic 1: Problem solving and decomposition. Topic 2: Develop code, Constructs, Data types and Structures

Spring Term

Topic 2: Input / Output, Operators, Sub programs, hardware, Topic 1: Problem solving and decomposition review

Summer Term

Topic 4: Logic, Software, Programming languages, Topic 1: Problem solving and decomposition review

Y10

Autumn Term

Topic 5: Networks and Network security, Internet and the World wide web, Topic 3: Data – Binary, Data representation, Compression and Encryption

Spring Term

Topic 4: Logic, Software, Programming languages, Topic 1: Problem solving and decomposition review

Summer Term

Topic 2 review: Input / Output, Operators, Sub programs, hardware, Topic 1: Problem solving and decomposition review,

Y11

Autumn Term

Topic 6: Emerging Trends, Issues and impact, Topic 1: Problem solving and decomposition review, NEA Programming project practice.

Spring Term

Topic 3: Data: Binary, Databases, Topic 2 Programming – constructs, subprograms, Revision, NEA Programming project.

Summer Term

Revision and exam preparation

 

Business

Business is delivered in Key Stage 4 from Year 9 – Year 11. The course consists of two externally-examined units. Students will investigate small businesses and learn about enterprise, spotting business opportunities, putting a business idea into practice, how to grow a business, making marketing, operational and financial decisions.

 

GCSE Examination Board:

Pearson Edexcel Level 1/Level 2 GCSE (9–1) in Business

Suggested support at home

Texts:

Edexcel GCSE (9-1) Business 978 1 292 17984 1

Revise Edexcel GCSE (9-1) Business Revision Guide 978 1 292 19071 6

Revise Edexcel GCSE (9-1) Business Revision Workbook 978 1 292 19070 9

Websites:

https://www.pearsonactivelearn.com/library.asp

https://www.bbc.co.uk/education/subjects/zpsvr82

 

Content and Skills

This course consists of two themes and both are assessed by external examination papers.

 

Theme 1: Investigating small businesses (Paper code: 1BS0/01)

This theme includes the following topics

  • Topic 1.1 Enterprise and entrepreneurship
  • Topic 1.2 Spotting a business opportunity
  • Topic 1.3 Putting a business idea into practice
  • Topic 1.4 Making the business effective
  • Topic 1.5 Understanding external influences on business

 

Theme 2: Building a business (Paper code: 1BS0/02)

This theme includes the following topics

  • Topic 2.1 Growing the business
  • Topic 2.2 Making marketing decisions
  • Topic 2.3 Making operational decisions
  • Topic 2.4 Making financial decisions
  • Topic 2.5 Making human resource decisions

 

Website link: https://qualifications.pearson.com/en/qualifications/edexcel-gcses/business-2017.html

 

Marking

Exercise books are regularly marked to monitor progress. Teachers mark in red ink, correcting spelling, punctuation and grammatical features. Students are expected to address areas for development by responding to the teacher’s advice in writing. This may be with a commitment or a task to correct errors.

 

Assessment opportunities

Students will undertake an end of topic assessment following a period of study on a specific topic. These may be graded and students are also given comments on what to improve on written by the teacher.

 

Business

KS4

(Overview of the course)

The table below shows how each component on the course would be assessed and the marks for each component.

Themes % weighting Marks Timings
Theme 1: 50 90 1 hour 30 minutes
Theme 2: 50 90 1 hour 30 minutes

 

Year 9

Autumn Term

Course introduction – Small businesses, how and why are small businesses created? Why new business ideas come about, the impact of risk and reward on business activity, the role of business enterprise.

Spring Term

Spotting a business opportunity – identifying and understanding customer needs, the purpose of market research, types of market research, How businesses use market segmentation to target customers,

Summer Term

The competitive environment, the impact of competition on business decision making. Enhancement activity – mini investigation into a local business.

 

Y10

Autumn Term

Putting a business idea into practice – the business aims and objectives, business revenues, cost and profits, break-even analysis, Cash and cash-flow.

Spring Term

Sources of business finance – short term and long term sources, making the business effective, limited liability, types of business ownership.

Summer Term

Business location – factors influencing business location, the marketing mix, how elements of the marketing mix work together, Business plans. Enhancement activity – mini investigation into a local business.

Y11

Autumn Term

Understanding external influences on business – Who business stakeholders are and their different objectives, Technology and business – Ecommerce, social media, Digital communications, Payment systems, Legislation and business,

Spring Term

The economy and business, the impact of the economic climate on business, external influences on business, possible responses by the business to changes in technology, legislation and the economic climate.

Summer Term

Revision and exam skills – consolidation of topic content and development of exam technique and skills.

 

Digital Applications

This course is delivered as an option in Key Stage 4 from Year 9 to Year 11. Students will develop the skills that will enable them to use digital applications creatively to produce images, multimedia, websites or computer games. This course will be delivered over 120 guided learning hours and comprises of two units. Unit 1: Developing Web Products and Unit 2: Creative Multimedia.

 

Examination Board:

Pearson Edexcel Level 1/Level 2 Certificate in Digital Applications

Suggested support at home

Websites: https://qualifications.pearson.com/en/qualifications/digital-applications-cida-dida/cida-2012.html

https://www.w3schools.com/

https://helpx.adobe.com/uk/dreamweaver/tutorials.html

https://helpx.adobe.com/dreamweaver/get-started.html

https://helpx.adobe.com/uk/photoshop/how-to/photo-editor.html

https://helpx.adobe.com/uk/animate/tutorials.html

 

Content and Skills

This course consists of two components …

Unit 1: Developing Web Products

This unit includes the following topics

  • Audience and purpose
  • Client briefs and the project lifecycle
  • Site structure
  • Consistency
  • Composition and page design
  • Accessibility
  • Content selection and preparation
  • Coding
  • Testing
  • Evaluation

 

Unit 2: Creative Multimedia

This unit includes the following topics

  • Investigating multimedia products
  • Designing multimedia products
  • Collecting and creating digital assets
  • Developing multimedia products
  • Prototyping and testing
  • Distribution
  • Product review
  • Presenting multimedia products in an e-portfolio
  • Standard ways of working

 

Marking

Exercise books are regularly marked to monitor progress. Teachers mark in red ink, correcting spelling, punctuation and grammatical features. Students are expected to address areas for development by responding to the teacher’s advice in writing. This may be with a commitment or a task to correct errors.

 

Assessment opportunities

Students will undertake an end of topic assessment following a period of study on a specific topic. These may be graded and students are also given comments on what to improve on written by the teacher.

 

Certificate in Digital Applications

 

KS4

(Overview of the course)

The table below shows how each component on the course would be assessed and the marks for each component.

Unit Guided Learning Hours (GLH) Assessment
Unit 1: Developing Web Products 30 Practical examination
Unit 2: Creative Multimedia 90 Summative project

 

Year 9

Autumn Term

Unit 1 Developing Web products – practice exercises – Audience and purpose, Client briefs and the project lifecycle, Site structure, Consistency, Unit 2 Creative Multimedia -Investigating multimedia products, Designing multimedia products, Collecting and creating digital assets.

Spring Term

Unit 1 Developing Web products – practice exercises – Composition and page design, Accessibility, Content selection and preparation, Unit 2 Creative Multimedia – Developing multimedia products, Prototyping and testing, Distribution.

Summer Term

Unit 1 Developing Web products – practice exercises – Coding, Testing, Evaluation, Unit 2 Creative Multimedia – Product review, presenting multimedia products in an e-portfolio, Standard ways of working

Y10

Autumn Term

Unit 1 Developing Web products – practice exercises – Audience and purpose, Client briefs and the project lifecycle, Site structure, Consistency, Unit 2 Creative Multimedia -Investigating multimedia products, Designing multimedia products, Collecting and creating digital assets.

Spring Term

Unit 1 Developing Web products – practice exercises – Composition and page design, Accessibility, Content selection and preparation, Unit 2 Creative Multimedia – Developing multimedia products, Prototyping and testing, Distribution.

Summer Term

Unit 1 Developing Web products – practice exercises – Coding, Testing, Evaluation, Unit 2 Creative Multimedia – Product review, Presenting multimedia products in an e-portfolio, Standard ways of working.

Y11

Autumn Term

Unit 1 Developing Web products external exam – Audience and purpose, Client briefs and the project lifecycle, Site structure, Consistency, Composition and page design, Accessibility, Content selection and preparation, Coding, Testing, Evaluation, Unit 2 Creative Multimedia -Investigating multimedia products, Designing multimedia products, Collecting and creating digital assets.

Spring Term

Unit 2 Creative Multimedia – Developing multimedia products, Prototyping and testing, Distribution.

Summer Term

Unit 2 Creative Multimedia – Product review, presenting multimedia products in an e-portfolio, Standard ways of working